Temperance and Play: The Weird and Wonderful World of Wordle

Wordle feels like something so weird, wonderful, and pure that it shouldn’t exist on the internet in the Year of Our Lord 2022.

The Simone Biles Effect: Changing Our Approach to Competition

Any competitor can only successfully lose if they have learned who they truly are outside of the sport they’re competing in.

Book & Game Favorites of 2020 from CAPC Staff

Our team highlights their favorite books and games from 2020 that managed to break through the dark days and deliver a bit of goodness.

Church Tycoon and the Church of Christ

The core doctrines of our faith are not mere trappings to make money, as envisioned by Church Tycoon: they are our very reason for existence.

Empathy, Compassion, and Giving Back in the Geek Community

Dungeons and Dragons is a game deeply rooted in empathy; seeing it used to urge compassion should inspire us all.

On the Fourth Day of Christmas, CAPC Gave to Me: Four Indie Games

Through community, acceptance, and paying attention to our environment, these four indie games show there is hope to be found, in 2018 and in the years to come.

Dungeons & Dragons and the Church

Dungeons & Dragons is a way to live out that storyteller, relational, truth-seeking part of our hearts.

Horror Games: They Aren’t All Bad

Yes, it is possible for horror video games to have redeeming qualities.

The Kingdom Is Like a T-Ball Game

T-ball, in many ways, is the portal into proverbial joy or into a life of overbearing demand.

What’s Getting Us Through the Summer: CaPC Staff Recommendations

Here’s what our writers are consuming this summer when they’re not writing.

When Games Matter: The Wonderful Lore of Skyrim

“… the multitude of these details serves to do something rather rare in video games–it makes the game more about the world than it is about me.”

When Games Matter: Trauma, Art, and Learning Empathy

“I felt for her loss, I felt I understood her pain and wanted to help her.”

When Games Matter: The Slums of New Vegas

“I often wonder if games are at their best when they are able to teach us empathy. Fallout: New Vegas did this for me, if even only briefly.”

Eight promising games for '08