When Games Matter: Arkham City and Seamless Storytelling
“This moment in Arkham City gives me hope because it was a moment of truth. A moment when the world worked as it should and my determination to save it was tested.”
“This moment in Arkham City gives me hope because it was a moment of truth. A moment when the world worked as it should and my determination to save it was tested.”

Is it justified, even heroic, to use power to force our will on others?
“Voices like Robert Spencer and Pamela Geller are very dangerous, particular for Christians and conservatives”
Dead Can Dance come back from the dead, The Mary Onettes adjust their 80’s sound, and Saint Etienne just want you to dance.
“Something in the regular life of the church is going to conflict with the Superbowl this Sunday. What ought the church to do?”
The novel’s tone is thoroughly ironic, as Archer continually misreads as progressive the very traits that consign him to the status quo.
Targeting a message to your “superfans” doesn’t mean that they are the only ones listening.

Perhaps the #1 rule of approaching a game rightly is as follows: take it seriously, but keep your perspective.
“Marketing, branding, image, and production are not just afterthoughts in our musical culture.”
Get our weekly recap email for the latest from CAPC, delivered straight to your inbox.
Support our work: Become a member and get exclusive membership perks.
Introduce friends & colleagues to the CAPC world with a gift membership.
Learn more about writing for us.




