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Think you’ve got what it takes to write for Christ and Pop Culture?
Think you’ve got what it takes to write for Christ and Pop Culture?
“these guys took it in stride, and infused their own personalities into a Wild West narrative that, even in the height of absurdity, rang true to me – mainly because it was our story.”
“If you’re the type of person who wishes that games were more meaningful and resonant all the time, I would simply say that games seem to be most resonant when they focus on our depraved nature.”
“No, we can’t feel the same sense of danger as a soldier on the field, but we can at least hear the sense of shock and horror in the voices of the guys we’re controlling.”
Videogames as a medium aren’t the problem. The problem is with me.

“If you’re the kind of person who finds the standard fast-paced, shooter-based multiplayer games overwhelming and or boring, this is for you.”
“All of this is viewed from a top-down view. Everyone is a dot.”
“The whole thing reads like a metaphor for old-school “try, try again” hopefulness.”
Charlie Sheen may be losing his mind. Should we be laughing?
Richard Clark explains why a “safe” or “clean” movie isn’t always a “good movie.
I sounded the alarm about a videogame and caused a minor skirmish on the internet. Is this a Christ-like work?
A video game tackles religion head-on. The results are mixed.
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