Each week Drew Dixon and Tyler Burns interview a CaPC writer about a recent article they have authored in order to go deeper into the subject matter. This week Derek Hiebert joins the duo to talk about his article, Ready Player Oneand the Escape From Reality. What are the practical considerations for immersive entertainment like VR? How do we set an example for the family when we are ostensibly cut off from them even though we are in the same room? Is there value in escapsim and entertainment to be had in mediums like VR, video games, and other digital media that exists to take you out of our reality and into another one?